So, what’s to say this week? We took all the stuff we’ve been working on the past few weeks (note: there was an extra week between classes due to Thanksgiving) and applied it to construct a playable interface for our Santa-fied version our p5.js game, Zombie Boot Camp–now called Santa’s Zombie Boot Camp.
We purchased a number of components from Amazon, Tinkersphere, and Home Depot and, this past week and a half, we met several times for over 24 hours to get our project constructed. To summarize our rollercoaster of a week, we coded (some bad-ass stuff) and sawed, drilled, and breadboarded (if that’s not a verb, it should be one) a ton!
Our code worked in parts, then not together, then it worked together, then the next day it didn’t… then it did. Then it got knocked on the floor and didn’t… then, with some finessing, it did. With some more help from Max Da Silva, we were able to connect the Arduino with the p5.js sketch where the game was. Then it worked… then it didn’t. By the time we left the night before our prototype presentation, it was working, mostly. We were having issues with the gyroscope, which we should have all ironed out by next week when we do our final presentation. (Update: After publishing this, I was told the code has stopped working all together… hopefully, I’ll have a reason to update this before class tomorrow saying it works!) (Update2: 20 min later, working again! Whoo-hoo!)
Here are some of our photo highlights from past couple of weeks: